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							| @@ -0,0 +1,631 @@ | ||||
| # path-scurry | ||||
|  | ||||
| Extremely high performant utility for building tools that read | ||||
| the file system, minimizing filesystem and path string munging | ||||
| operations to the greatest degree possible. | ||||
|  | ||||
| ## Ugh, yet another file traversal thing on npm? | ||||
|  | ||||
| Yes. None of the existing ones gave me exactly what I wanted. | ||||
|  | ||||
| ## Well what is it you wanted? | ||||
|  | ||||
| While working on [glob](http://npm.im/glob), I found that I | ||||
| needed a module to very efficiently manage the traversal over a | ||||
| folder tree, such that: | ||||
|  | ||||
| 1. No `readdir()` or `stat()` would ever be called on the same | ||||
|    file or directory more than one time. | ||||
| 2. No `readdir()` calls would be made if we can be reasonably | ||||
|    sure that the path is not a directory. (Ie, a previous | ||||
|    `readdir()` or `stat()` covered the path, and | ||||
|    `ent.isDirectory()` is false.) | ||||
| 3. `path.resolve()`, `dirname()`, `basename()`, and other | ||||
|    string-parsing/munging operations are be minimized. This | ||||
|    means it has to track "provisional" child nodes that may not | ||||
|    exist (and if we find that they _don't_ exist, store that | ||||
|    information as well, so we don't have to ever check again). | ||||
| 4. The API is not limited to use as a stream/iterator/etc. There | ||||
|    are many cases where an API like node's `fs` is preferrable. | ||||
| 5. It's more important to prevent excess syscalls than to be up | ||||
|    to date, but it should be smart enough to know what it | ||||
|    _doesn't_ know, and go get it seamlessly when requested. | ||||
| 6. Do not blow up the JS heap allocation if operating on a | ||||
|    directory with a huge number of entries. | ||||
| 7. Handle all the weird aspects of Windows paths, like UNC paths | ||||
|    and drive letters and wrongway slashes, so that the consumer | ||||
|    can return canonical platform-specific paths without having to | ||||
|    parse or join or do any error-prone string munging. | ||||
|  | ||||
| ## PERFORMANCE | ||||
|  | ||||
| JavaScript people throw around the word "blazing" a lot. I hope | ||||
| that this module doesn't blaze anyone. But it does go very fast, | ||||
| in the cases it's optimized for, if used properly. | ||||
|  | ||||
| PathScurry provides ample opportunities to get extremely good | ||||
| performance, as well as several options to trade performance for | ||||
| convenience. | ||||
|  | ||||
| Benchmarks can be run by executing `npm run bench`. | ||||
|  | ||||
| As is always the case, doing more means going slower, doing | ||||
| less means going faster, and there are trade offs between speed | ||||
| and memory usage. | ||||
|  | ||||
| PathScurry makes heavy use of [LRUCache](http://npm.im/lru-cache) | ||||
| to efficiently cache whatever it can, and `Path` objects remain | ||||
| in the graph for the lifetime of the walker, so repeated calls | ||||
| with a single PathScurry object will be extremely fast. However, | ||||
| adding items to a cold cache means "doing more", so in those | ||||
| cases, we pay a price. Nothing is free, but every effort has been | ||||
| made to reduce costs wherever possible. | ||||
|  | ||||
| Also, note that a "cache as long as possible" approach means that | ||||
| changes to the filesystem may not be reflected in the results of | ||||
| repeated PathScurry operations. | ||||
|  | ||||
| For resolving string paths, `PathScurry` ranges from 5-50 times | ||||
| faster than `path.resolve` on repeated resolutions, but around | ||||
| 100 to 1000 times _slower_ on the first resolution. If your | ||||
| program is spending a lot of time resolving the _same_ paths | ||||
| repeatedly (like, thousands or millions of times), then this can | ||||
| be beneficial. But both implementations are pretty fast, and | ||||
| speeding up an infrequent operation from 4µs to 400ns is not | ||||
| going to move the needle on your app's performance. | ||||
|  | ||||
| For walking file system directory trees, a lot depends on how | ||||
| often a given PathScurry object will be used, and also on the | ||||
| walk method used. | ||||
|  | ||||
| With default settings on a folder tree of 100,000 items, | ||||
| consisting of around a 10-to-1 ratio of normal files to | ||||
| directories, PathScurry performs comparably to | ||||
| [@nodelib/fs.walk](http://npm.im/@nodelib/fs.walk), which is the | ||||
| fastest and most reliable file system walker I could find. As | ||||
| far as I can tell, it's almost impossible to go much faster in a | ||||
| Node.js program, just based on how fast you can push syscalls out | ||||
| to the fs thread pool. | ||||
|  | ||||
| On my machine, that is about 1000-1200 completed walks per second | ||||
| for async or stream walks, and around 500-600 walks per second | ||||
| synchronously. | ||||
|  | ||||
| In the warm cache state, PathScurry's performance increases | ||||
| around 4x for async `for await` iteration, 10-15x faster for | ||||
| streams and synchronous `for of` iteration, and anywhere from 30x | ||||
| to 80x faster for the rest. | ||||
|  | ||||
| ``` | ||||
| # walk 100,000 fs entries, 10/1 file/dir ratio | ||||
| # operations / ms | ||||
|  New PathScurry object  |  Reuse PathScurry object | ||||
|      stream:  1112.589  |  13974.917 | ||||
| sync stream:   492.718  |  15028.343 | ||||
|  async walk:  1095.648  |  32706.395 | ||||
|   sync walk:   527.632  |  46129.772 | ||||
|  async iter:  1288.821  |   5045.510 | ||||
|   sync iter:   498.496  |  17920.746 | ||||
| ``` | ||||
|  | ||||
| A hand-rolled walk calling `entry.readdir()` and recursing | ||||
| through the entries can benefit even more from caching, with | ||||
| greater flexibility and without the overhead of streams or | ||||
| generators. | ||||
|  | ||||
| The cold cache state is still limited by the costs of file system | ||||
| operations, but with a warm cache, the only bottleneck is CPU | ||||
| speed and VM optimizations. Of course, in that case, some care | ||||
| must be taken to ensure that you don't lose performance as a | ||||
| result of silly mistakes, like calling `readdir()` on entries | ||||
| that you know are not directories. | ||||
|  | ||||
| ``` | ||||
| # manual recursive iteration functions | ||||
|       cold cache  |  warm cache | ||||
| async:  1164.901  |  17923.320 | ||||
|    cb:  1101.127  |  40999.344 | ||||
| zalgo:  1082.240  |  66689.936 | ||||
|  sync:   526.935  |  87097.591 | ||||
| ``` | ||||
|  | ||||
| In this case, the speed improves by around 10-20x in the async | ||||
| case, 40x in the case of using `entry.readdirCB` with protections | ||||
| against synchronous callbacks, and 50-100x with callback | ||||
| deferrals disabled, and _several hundred times faster_ for | ||||
| synchronous iteration. | ||||
|  | ||||
| If you can think of a case that is not covered in these | ||||
| benchmarks, or an implementation that performs significantly | ||||
| better than PathScurry, please [let me | ||||
| know](https://github.com/isaacs/path-scurry/issues). | ||||
|  | ||||
| ## USAGE | ||||
|  | ||||
| ```ts | ||||
| // hybrid module, load with either method | ||||
| import { PathScurry, Path } from 'path-scurry' | ||||
| // or: | ||||
| const { PathScurry, Path } = require('path-scurry') | ||||
|  | ||||
| // very simple example, say we want to find and | ||||
| // delete all the .DS_Store files in a given path | ||||
| // note that the API is very similar to just a | ||||
| // naive walk with fs.readdir() | ||||
| import { unlink } from 'fs/promises' | ||||
|  | ||||
| // easy way, iterate over the directory and do the thing | ||||
| const pw = new PathScurry(process.cwd()) | ||||
| for await (const entry of pw) { | ||||
|   if (entry.isFile() && entry.name === '.DS_Store') { | ||||
|     unlink(entry.fullpath()) | ||||
|   } | ||||
| } | ||||
|  | ||||
| // here it is as a manual recursive method | ||||
| const walk = async (entry: Path) => { | ||||
|   const promises: Promise<any> = [] | ||||
|   // readdir doesn't throw on non-directories, it just doesn't | ||||
|   // return any entries, to save stack trace costs. | ||||
|   // Items are returned in arbitrary unsorted order | ||||
|   for (const child of await pw.readdir(entry)) { | ||||
|     // each child is a Path object | ||||
|     if (child.name === '.DS_Store' && child.isFile()) { | ||||
|       // could also do pw.resolve(entry, child.name), | ||||
|       // just like fs.readdir walking, but .fullpath is | ||||
|       // a *slightly* more efficient shorthand. | ||||
|       promises.push(unlink(child.fullpath())) | ||||
|     } else if (child.isDirectory()) { | ||||
|       promises.push(walk(child)) | ||||
|     } | ||||
|   } | ||||
|   return Promise.all(promises) | ||||
| } | ||||
|  | ||||
| walk(pw.cwd).then(() => { | ||||
|   console.log('all .DS_Store files removed') | ||||
| }) | ||||
|  | ||||
| const pw2 = new PathScurry('/a/b/c') // pw2.cwd is the Path for /a/b/c | ||||
| const relativeDir = pw2.cwd.resolve('../x') // Path entry for '/a/b/x' | ||||
| const relative2 = pw2.cwd.resolve('/a/b/d/../x') // same path, same entry | ||||
| assert.equal(relativeDir, relative2) | ||||
| ``` | ||||
|  | ||||
| ## API | ||||
|  | ||||
| [Full TypeDoc API](https://isaacs.github.io/path-scurry) | ||||
|  | ||||
| There are platform-specific classes exported, but for the most | ||||
| part, the default `PathScurry` and `Path` exports are what you | ||||
| most likely need, unless you are testing behavior for other | ||||
| platforms. | ||||
|  | ||||
| Intended public API is documented here, but the full | ||||
| documentation does include internal types, which should not be | ||||
| accessed directly. | ||||
|  | ||||
| ### Interface `PathScurryOpts` | ||||
|  | ||||
| The type of the `options` argument passed to the `PathScurry` | ||||
| constructor. | ||||
|  | ||||
| - `nocase`: Boolean indicating that file names should be compared | ||||
|   case-insensitively. Defaults to `true` on darwin and win32 | ||||
|   implementations, `false` elsewhere. | ||||
|  | ||||
|   **Warning** Performing case-insensitive matching on a | ||||
|   case-sensitive filesystem will result in occasionally very | ||||
|   bizarre behavior. Performing case-sensitive matching on a | ||||
|   case-insensitive filesystem may negatively impact performance. | ||||
|  | ||||
| - `childrenCacheSize`: Number of child entries to cache, in order | ||||
|   to speed up `resolve()` and `readdir()` calls. Defaults to | ||||
|   `16 * 1024` (ie, `16384`). | ||||
|  | ||||
|   Setting it to a higher value will run the risk of JS heap | ||||
|   allocation errors on large directory trees. Setting it to `256` | ||||
|   or smaller will significantly reduce the construction time and | ||||
|   data consumption overhead, but with the downside of operations | ||||
|   being slower on large directory trees. Setting it to `0` will | ||||
|   mean that effectively no operations are cached, and this module | ||||
|   will be roughly the same speed as `fs` for file system | ||||
|   operations, and _much_ slower than `path.resolve()` for | ||||
|   repeated path resolution. | ||||
|  | ||||
| - `fs` An object that will be used to override the default `fs` | ||||
|   methods. Any methods that are not overridden will use Node's | ||||
|   built-in implementations. | ||||
|  | ||||
|   - lstatSync | ||||
|   - readdir (callback `withFileTypes` Dirent variant, used for | ||||
|     readdirCB and most walks) | ||||
|   - readdirSync | ||||
|   - readlinkSync | ||||
|   - realpathSync | ||||
|   - promises: Object containing the following async methods: | ||||
|     - lstat | ||||
|     - readdir (Dirent variant only) | ||||
|     - readlink | ||||
|     - realpath | ||||
|  | ||||
| ### Interface `WalkOptions` | ||||
|  | ||||
| The options object that may be passed to all walk methods. | ||||
|  | ||||
| - `withFileTypes`: Boolean, default true. Indicates that `Path` | ||||
|   objects should be returned. Set to `false` to get string paths | ||||
|   instead. | ||||
| - `follow`: Boolean, default false. Attempt to read directory | ||||
|   entries from symbolic links. Otherwise, only actual directories | ||||
|   are traversed. Regardless of this setting, a given target path | ||||
|   will only ever be walked once, meaning that a symbolic link to | ||||
|   a previously traversed directory will never be followed. | ||||
|  | ||||
|   Setting this imposes a slight performance penalty, because | ||||
|   `readlink` must be called on all symbolic links encountered, in | ||||
|   order to avoid infinite cycles. | ||||
|  | ||||
| - `filter`: Function `(entry: Path) => boolean`. If provided, | ||||
|   will prevent the inclusion of any entry for which it returns a | ||||
|   falsey value. This will not prevent directories from being | ||||
|   traversed if they do not pass the filter, though it will | ||||
|   prevent the directories themselves from being included in the | ||||
|   results. By default, if no filter is provided, then all | ||||
|   entries are included in the results. | ||||
| - `walkFilter`: Function `(entry: Path) => boolean`. If | ||||
|   provided, will prevent the traversal of any directory (or in | ||||
|   the case of `follow:true` symbolic links to directories) for | ||||
|   which the function returns false. This will not prevent the | ||||
|   directories themselves from being included in the result set. | ||||
|   Use `filter` for that. | ||||
|  | ||||
| Note that TypeScript return types will only be inferred properly | ||||
| from static analysis if the `withFileTypes` option is omitted, or | ||||
| a constant `true` or `false` value. | ||||
|  | ||||
| ### Class `PathScurry` | ||||
|  | ||||
| The main interface. Defaults to an appropriate class based on | ||||
| the current platform. | ||||
|  | ||||
| Use `PathScurryWin32`, `PathScurryDarwin`, or `PathScurryPosix` | ||||
| if implementation-specific behavior is desired. | ||||
|  | ||||
| All walk methods may be called with a `WalkOptions` argument to | ||||
| walk over the object's current working directory with the | ||||
| supplied options. | ||||
|  | ||||
| #### `async pw.walk(entry?: string | Path | WalkOptions, opts?: WalkOptions)` | ||||
|  | ||||
| Walk the directory tree according to the options provided, | ||||
| resolving to an array of all entries found. | ||||
|  | ||||
| #### `pw.walkSync(entry?: string | Path | WalkOptions, opts?: WalkOptions)` | ||||
|  | ||||
| Walk the directory tree according to the options provided, | ||||
| returning an array of all entries found. | ||||
|  | ||||
| #### `pw.iterate(entry?: string | Path | WalkOptions, opts?: WalkOptions)` | ||||
|  | ||||
| Iterate over the directory asynchronously, for use with `for | ||||
| await of`. This is also the default async iterator method. | ||||
|  | ||||
| #### `pw.iterateSync(entry?: string | Path | WalkOptions, opts?: WalkOptions)` | ||||
|  | ||||
| Iterate over the directory synchronously, for use with `for of`. | ||||
| This is also the default sync iterator method. | ||||
|  | ||||
| #### `pw.stream(entry?: string | Path | WalkOptions, opts?: WalkOptions)` | ||||
|  | ||||
| Return a [Minipass](http://npm.im/minipass) stream that emits | ||||
| each entry or path string in the walk. Results are made | ||||
| available asynchronously. | ||||
|  | ||||
| #### `pw.streamSync(entry?: string | Path | WalkOptions, opts?: WalkOptions)` | ||||
|  | ||||
| Return a [Minipass](http://npm.im/minipass) stream that emits | ||||
| each entry or path string in the walk. Results are made | ||||
| available synchronously, meaning that the walk will complete in a | ||||
| single tick if the stream is fully consumed. | ||||
|  | ||||
| #### `pw.cwd` | ||||
|  | ||||
| Path object representing the current working directory for the | ||||
| PathScurry. | ||||
|  | ||||
| #### `pw.chdir(path: string)` | ||||
|  | ||||
| Set the new effective current working directory for the scurry | ||||
| object, so that `path.relative()` and `path.relativePosix()` | ||||
| return values relative to the new cwd path. | ||||
|  | ||||
| #### `pw.depth(path?: Path | string): number` | ||||
|  | ||||
| Return the depth of the specified path (or the PathScurry cwd) | ||||
| within the directory tree. | ||||
|  | ||||
| Root entries have a depth of `0`. | ||||
|  | ||||
| #### `pw.resolve(...paths: string[])` | ||||
|  | ||||
| Caching `path.resolve()`. | ||||
|  | ||||
| Significantly faster than `path.resolve()` if called repeatedly | ||||
| with the same paths. Significantly slower otherwise, as it | ||||
| builds out the cached Path entries. | ||||
|  | ||||
| To get a `Path` object resolved from the `PathScurry`, use | ||||
| `pw.cwd.resolve(path)`. Note that `Path.resolve` only takes a | ||||
| single string argument, not multiple. | ||||
|  | ||||
| #### `pw.resolvePosix(...paths: string[])` | ||||
|  | ||||
| Caching `path.resolve()`, but always using posix style paths. | ||||
|  | ||||
| This is identical to `pw.resolve(...paths)` on posix systems (ie, | ||||
| everywhere except Windows). | ||||
|  | ||||
| On Windows, it returns the full absolute UNC path using `/` | ||||
| separators. Ie, instead of `'C:\\foo\\bar`, it would return | ||||
| `//?/C:/foo/bar`. | ||||
|  | ||||
| #### `pw.relative(path: string | Path): string` | ||||
|  | ||||
| Return the relative path from the PathWalker cwd to the supplied | ||||
| path string or entry. | ||||
|  | ||||
| If the nearest common ancestor is the root, then an absolute path | ||||
| is returned. | ||||
|  | ||||
| #### `pw.relativePosix(path: string | Path): string` | ||||
|  | ||||
| Return the relative path from the PathWalker cwd to the supplied | ||||
| path string or entry, using `/` path separators. | ||||
|  | ||||
| If the nearest common ancestor is the root, then an absolute path | ||||
| is returned. | ||||
|  | ||||
| On posix platforms (ie, all platforms except Windows), this is | ||||
| identical to `pw.relative(path)`. | ||||
|  | ||||
| On Windows systems, it returns the resulting string as a | ||||
| `/`-delimited path. If an absolute path is returned (because the | ||||
| target does not share a common ancestor with `pw.cwd`), then a | ||||
| full absolute UNC path will be returned. Ie, instead of | ||||
| `'C:\\foo\\bar`, it would return `//?/C:/foo/bar`. | ||||
|  | ||||
| #### `pw.basename(path: string | Path): string` | ||||
|  | ||||
| Return the basename of the provided string or Path. | ||||
|  | ||||
| #### `pw.dirname(path: string | Path): string` | ||||
|  | ||||
| Return the parent directory of the supplied string or Path. | ||||
|  | ||||
| #### `async pw.readdir(dir = pw.cwd, opts = { withFileTypes: true })` | ||||
|  | ||||
| Read the directory and resolve to an array of strings if | ||||
| `withFileTypes` is explicitly set to `false` or Path objects | ||||
| otherwise. | ||||
|  | ||||
| Can be called as `pw.readdir({ withFileTypes: boolean })` as | ||||
| well. | ||||
|  | ||||
| Returns `[]` if no entries are found, or if any error occurs. | ||||
|  | ||||
| Note that TypeScript return types will only be inferred properly | ||||
| from static analysis if the `withFileTypes` option is omitted, or | ||||
| a constant `true` or `false` value. | ||||
|  | ||||
| #### `pw.readdirSync(dir = pw.cwd, opts = { withFileTypes: true })` | ||||
|  | ||||
| Synchronous `pw.readdir()` | ||||
|  | ||||
| #### `async pw.readlink(link = pw.cwd, opts = { withFileTypes: false })` | ||||
|  | ||||
| Call `fs.readlink` on the supplied string or Path object, and | ||||
| return the result. | ||||
|  | ||||
| Can be called as `pw.readlink({ withFileTypes: boolean })` as | ||||
| well. | ||||
|  | ||||
| Returns `undefined` if any error occurs (for example, if the | ||||
| argument is not a symbolic link), or a `Path` object if | ||||
| `withFileTypes` is explicitly set to `true`, or a string | ||||
| otherwise. | ||||
|  | ||||
| Note that TypeScript return types will only be inferred properly | ||||
| from static analysis if the `withFileTypes` option is omitted, or | ||||
| a constant `true` or `false` value. | ||||
|  | ||||
| #### `pw.readlinkSync(link = pw.cwd, opts = { withFileTypes: false })` | ||||
|  | ||||
| Synchronous `pw.readlink()` | ||||
|  | ||||
| #### `async pw.lstat(entry = pw.cwd)` | ||||
|  | ||||
| Call `fs.lstat` on the supplied string or Path object, and fill | ||||
| in as much information as possible, returning the updated `Path` | ||||
| object. | ||||
|  | ||||
| Returns `undefined` if the entry does not exist, or if any error | ||||
| is encountered. | ||||
|  | ||||
| Note that some `Stats` data (such as `ino`, `dev`, and `mode`) will | ||||
| not be supplied. For those things, you'll need to call | ||||
| `fs.lstat` yourself. | ||||
|  | ||||
| #### `pw.lstatSync(entry = pw.cwd)` | ||||
|  | ||||
| Synchronous `pw.lstat()` | ||||
|  | ||||
| #### `pw.realpath(entry = pw.cwd, opts = { withFileTypes: false })` | ||||
|  | ||||
| Call `fs.realpath` on the supplied string or Path object, and | ||||
| return the realpath if available. | ||||
|  | ||||
| Returns `undefined` if any error occurs. | ||||
|  | ||||
| May be called as `pw.realpath({ withFileTypes: boolean })` to run | ||||
| on `pw.cwd`. | ||||
|  | ||||
| #### `pw.realpathSync(entry = pw.cwd, opts = { withFileTypes: false })` | ||||
|  | ||||
| Synchronous `pw.realpath()` | ||||
|  | ||||
| ### Class `Path` implements [fs.Dirent](https://nodejs.org/docs/latest/api/fs.html#class-fsdirent) | ||||
|  | ||||
| Object representing a given path on the filesystem, which may or | ||||
| may not exist. | ||||
|  | ||||
| Note that the actual class in use will be either `PathWin32` or | ||||
| `PathPosix`, depending on the implementation of `PathScurry` in | ||||
| use. They differ in the separators used to split and join path | ||||
| strings, and the handling of root paths. | ||||
|  | ||||
| In `PathPosix` implementations, paths are split and joined using | ||||
| the `'/'` character, and `'/'` is the only root path ever in use. | ||||
|  | ||||
| In `PathWin32` implementations, paths are split using either | ||||
| `'/'` or `'\\'` and joined using `'\\'`, and multiple roots may | ||||
| be in use based on the drives and UNC paths encountered. UNC | ||||
| paths such as `//?/C:/` that identify a drive letter, will be | ||||
| treated as an alias for the same root entry as their associated | ||||
| drive letter (in this case `'C:\\'`). | ||||
|  | ||||
| #### `path.name` | ||||
|  | ||||
| Name of this file system entry. | ||||
|  | ||||
| **Important**: _always_ test the path name against any test | ||||
| string using the `isNamed` method, and not by directly comparing | ||||
| this string. Otherwise, unicode path strings that the system | ||||
| sees as identical will not be properly treated as the same path, | ||||
| leading to incorrect behavior and possible security issues. | ||||
|  | ||||
| #### `path.isNamed(name: string): boolean` | ||||
|  | ||||
| Return true if the path is a match for the given path name. This | ||||
| handles case sensitivity and unicode normalization. | ||||
|  | ||||
| Note: even on case-sensitive systems, it is **not** safe to test | ||||
| the equality of the `.name` property to determine whether a given | ||||
| pathname matches, due to unicode normalization mismatches. | ||||
|  | ||||
| Always use this method instead of testing the `path.name` | ||||
| property directly. | ||||
|  | ||||
| #### `path.getType()` | ||||
|  | ||||
| Returns the type of the Path object, `'File'`, `'Directory'`, | ||||
| etc. | ||||
|  | ||||
| #### `path.isType(t: type)` | ||||
|  | ||||
| Returns true if `is{t}()` returns true. | ||||
|  | ||||
| For example, `path.isType('Directory')` is equivalent to | ||||
| `path.isDirectory()`. | ||||
|  | ||||
| #### `path.depth()` | ||||
|  | ||||
| Return the depth of the Path entry within the directory tree. | ||||
| Root paths have a depth of `0`. | ||||
|  | ||||
| #### `path.fullpath()` | ||||
|  | ||||
| The fully resolved path to the entry. | ||||
|  | ||||
| #### `path.fullpathPosix()` | ||||
|  | ||||
| The fully resolved path to the entry, using `/` separators. | ||||
|  | ||||
| On posix systems, this is identical to `path.fullpath()`. On | ||||
| windows, this will return a fully resolved absolute UNC path | ||||
| using `/` separators. Eg, instead of `'C:\\foo\\bar'`, it will | ||||
| return `'//?/C:/foo/bar'`. | ||||
|  | ||||
| #### `path.isFile()`, `path.isDirectory()`, etc. | ||||
|  | ||||
| Same as the identical `fs.Dirent.isX()` methods. | ||||
|  | ||||
| #### `path.isUnknown()` | ||||
|  | ||||
| Returns true if the path's type is unknown. Always returns true | ||||
| when the path is known to not exist. | ||||
|  | ||||
| #### `path.resolve(p: string)` | ||||
|  | ||||
| Return a `Path` object associated with the provided path string | ||||
| as resolved from the current Path object. | ||||
|  | ||||
| #### `path.relative(): string` | ||||
|  | ||||
| Return the relative path from the PathWalker cwd to the supplied | ||||
| path string or entry. | ||||
|  | ||||
| If the nearest common ancestor is the root, then an absolute path | ||||
| is returned. | ||||
|  | ||||
| #### `path.relativePosix(): string` | ||||
|  | ||||
| Return the relative path from the PathWalker cwd to the supplied | ||||
| path string or entry, using `/` path separators. | ||||
|  | ||||
| If the nearest common ancestor is the root, then an absolute path | ||||
| is returned. | ||||
|  | ||||
| On posix platforms (ie, all platforms except Windows), this is | ||||
| identical to `pw.relative(path)`. | ||||
|  | ||||
| On Windows systems, it returns the resulting string as a | ||||
| `/`-delimited path. If an absolute path is returned (because the | ||||
| target does not share a common ancestor with `pw.cwd`), then a | ||||
| full absolute UNC path will be returned. Ie, instead of | ||||
| `'C:\\foo\\bar`, it would return `//?/C:/foo/bar`. | ||||
|  | ||||
| #### `async path.readdir()` | ||||
|  | ||||
| Return an array of `Path` objects found by reading the associated | ||||
| path entry. | ||||
|  | ||||
| If path is not a directory, or if any error occurs, returns `[]`, | ||||
| and marks all children as provisional and non-existent. | ||||
|  | ||||
| #### `path.readdirSync()` | ||||
|  | ||||
| Synchronous `path.readdir()` | ||||
|  | ||||
| #### `async path.readlink()` | ||||
|  | ||||
| Return the `Path` object referenced by the `path` as a symbolic | ||||
| link. | ||||
|  | ||||
| If the `path` is not a symbolic link, or any error occurs, | ||||
| returns `undefined`. | ||||
|  | ||||
| #### `path.readlinkSync()` | ||||
|  | ||||
| Synchronous `path.readlink()` | ||||
|  | ||||
| #### `async path.lstat()` | ||||
|  | ||||
| Call `lstat` on the path object, and fill it in with details | ||||
| determined. | ||||
|  | ||||
| If path does not exist, or any other error occurs, returns | ||||
| `undefined`, and marks the path as "unknown" type. | ||||
|  | ||||
| #### `path.lstatSync()` | ||||
|  | ||||
| Synchronous `path.lstat()` | ||||
|  | ||||
| #### `async path.realpath()` | ||||
|  | ||||
| Call `realpath` on the path, and return a Path object | ||||
| corresponding to the result, or `undefined` if any error occurs. | ||||
|  | ||||
| #### `path.realpathSync()` | ||||
|  | ||||
| Synchornous `path.realpath()` | ||||
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