diff --git a/README.md b/README.md index 2170709..47c8207 100644 --- a/README.md +++ b/README.md @@ -327,6 +327,86 @@ suivant : Voici le code utilisé pour programmer l’ESP32 en utilisant l’ide d’Arduino : [main.ino](ESP-codes/C/main.ino) +
+```C
+#include
+#include
+#include
+
+
+const char* ssid = "PT4ObjConnect";
+const char* password = "Admin2022";
+const char* mqttServer = "192.168.1.64";
+const int mqttPort = 1883;
+const char* mqttUser = "patate";
+const char* mqttPassword = "patate";
+
+LiquidCrystal lcd(19, 23, 18, 17, 16, 15);
+
+WiFiClient espClient;
+PubSubClient client(espClient);
+
+void callback(char* topic, byte* payload, unsigned int length) {
+
+ Serial.print("Message arrived in topic: ");
+ Serial.println(topic);
+
+ Serial.print("Message:");
+ lcd.clear();
+ for (int i = 0; i < length; i++) {
+ Serial.print((char)payload[i]);
+ lcd.print((char)payload[i]);
+ }
+
+ Serial.println();
+ Serial.println("-----------------------");
+
+
+
+}
+
+void setup() {
+
+ Serial.begin(115200);
+ lcd.begin(16, 2);
+ WiFi.begin(ssid, password);
+
+ while (WiFi.status() != WL_CONNECTED) {
+ delay(500);
+ Serial.println("Connecting to WiFi..");
+ }
+ Serial.println("Connected to the WiFi network");
+
+ client.setServer(mqttServer, mqttPort);
+ client.setCallback(callback);
+
+ while (!client.connected()) {
+ Serial.println("Connecting to MQTT...");
+
+ if (client.connect("ESP32Client", mqttUser, mqttPassword )) {
+
+ Serial.println("connected");
+
+ } else {
+
+ Serial.print("failed with state ");
+ Serial.print(client.state());
+ delay(2000);
+
+ }
+ }
+
+ client.subscribe("esp32/lcd");
+
+}
+
+void loop() {
+ client.loop();
+}
+
+```
+
+
Les librairies PubSubClient et LiquidCrystal ont été utilisées pour la communication MQTT et l'utilisation du LCD.